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game
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any situation involving at least two ppl that requires those involved to think strategically
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game theory
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the study of how ppl behave strategically under different circumstances
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simultaneous move game
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players pick their strategies at the same time
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rules
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define actions allowed in the game
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strategies
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the plans of action that players follow to achieve their goals
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Prisoner's Dilemma
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a game in which pursuing dominant strategies results in noncooperation that leaves everyone worse off
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Decision Matrix
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A tool used to compare design solutions against one another, using specific criteria
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dominant strategy
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a strategy that is best for a player in a game regardless of the strategies chosen by the other players
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dominant strategy equilibrium
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An outcome of a game in which every player plays his or her dominant strategy.
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Nash Equilibrium
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a situation in which each firm chooses the best strategy, given the strategies chosen by other firms
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non-cooperative equilibrium
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an equilibrium in a game in which players do not cooperate but pursue their own self-interest
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commitment strategy
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an agreement to submit to a penalty in the future for defecting from a given strategy
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repeated game
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a game that is played more than once
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tit-for-tat strategy
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whatever the other player does, you do the same thing in response
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Backwards Induction
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the process of reasoning backward, from the end of a game or situation to the beginning, in order to determine an optimal course of action (often done with decision tree)
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decision tree
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Graph of decisions and their possible consequences, used to create a plan to reach a goal
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first-mover advantage
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when the player who chooses first gets a higher pay-off than those who follow
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ultimatum game
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one player makes an offer and the other player has the simple choice of whether to accept or reject
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repeated sequential game
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- reduces first mover advantage
- advantage goes to patient player who places more value on money in the future relative to present
- holding out leads to greater pay-off
- advantage goes to patient player who places more value on money in the future relative to present
- holding out leads to greater pay-off
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total revenue
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Price x Quantity
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total cost
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fixed costs plus variable costs
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profit
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total revenue minus total cost
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fixed costs
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Costs that do not vary with the quantity of output produced
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variable costs
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costs that vary with the quantity of output produced
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explicit costs
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costs that require a firm to spend money
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implicit costs
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Indirect, non-purchased, or opportunity costs of resources
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accounting profit
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total revenue - explicit costs
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economic profit
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total revenue - explicit costs - implicit costs
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marginal product
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the increase in output that arises from an additional unit of input
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diminishing marginal benefit
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The benefit gained from consuming an additional unit decreases as the total number of units increases.
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Average Fixed Cost (AFC)
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fixed cost divided by the quantity of output
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Average Variable Cost (AVC)
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variable cost divided by the quantity of output
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Average Total Cost (ATC)
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total costs divided by quantity of output which equals AFC + AVC
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Marginal Cost (MC)
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change in total cost divided by change in quantity
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Total Cost Graph
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the graph is curved and is above variable cost
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Average Cost Graph
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u-shaped
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Marginal Cost Graph
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the graph is curved and shows the margin between total cost and variable cost
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are all costs variable in the long run?
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yes
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economies of scale
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when increasing the Q output lowers ATC
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diseconomies of scale
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when increasing Q of output raises ATC
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constant returns to scale
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when the increase in Q output is equal to the increase in TC so no change in ATC (ex. if input doubles, output doubles)
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competitive market
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- price takers
- standardized
- full info
- no transaction costs
- standardized
- full info
- no transaction costs
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perfectly competitive market
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A market that meets the conditions of (1) many buyers and sellers, (2) all firms selling identical products, and (3) no barriers to new firms entering the market.
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average revenue
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total revenue divided by the quantity sold which equals price
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marginal revenue (in perfect competition)
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change in total revenue / change in quantity
P = MR = AR
P = MR = AR
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perfect competition demand curve
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always horizontal, equals price = MR
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profit equation
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(P - ATC) * Q
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Marginal Profit equation
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MR-MC
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Short-term shut-down rule
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shut-down if P < AVC, continue if P > than AVC because continuing to produce will cover variable costs as well as some of fixed costs
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long run exit rule
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exit if P < ATC, even if losing money if MR = P is greater than AVC it still makes sense to produce in order to pay fixed costs in the SHORT RUN
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effects of entry on LRSC
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- supply shifts right
- Peq decreases and Qeq increases which leads to a decrease in profits
- as long as profits are positive, firms will enter market
- when P = ATC (ATC is tangent to demand) there is no incentive to enter the market
- Peq decreases and Qeq increases which leads to a decrease in profits
- as long as profits are positive, firms will enter market
- when P = ATC (ATC is tangent to demand) there is no incentive to enter the market
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effects of exit on LRSC
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- supply shifts left
- Qeq decreases, Peq increases which leads to increase in profits
- when EP = 0, no firms will leave
- Qeq decreases, Peq increases which leads to increase in profits
- when EP = 0, no firms will leave
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in the long run...
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- EP = 0 (except in monopoly)
- P = ATC = MC
- operate at efficient scale (Q is amount that minimizes ATC)
- demand and supply are close to perfectly elastic
- P = ATC = MC
- operate at efficient scale (Q is amount that minimizes ATC)
- demand and supply are close to perfectly elastic
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Monopoly
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A market in which there are many buyers but only one seller.
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barriers to entry in a monopoly
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monopoly resources, government regulation, production process
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for a monopoly demand is...
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downward sloping
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is MR < P in a monopoly?
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yes
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quantity effect
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the increase in total revenue due to the money brought in by the sale of additional units
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price effect
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the decrease in total revenue that occurs because the increase in quantity requires a lower price
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Can monopolies earn economic profit in the long run?
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yes
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profit-maximizing quantity
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where MR = MC
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profit-maximizing price
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the price associated with the quantity sold at which marginal revenue equals marginal cost
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For a firm with a linear demand curve (M, MC), does the MR curve start at the same point as demand and move down twice as fast?
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yes
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anti-trust laws
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government laws, rules, and regulations to enforce competition and stop or reduce monopolistic practices like price fixing and bid-rigging
(can break up natural monopolies)
(can break up natural monopolies)
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public ownership
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the good is supplied by the government or by a firm owned by the government
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regulation
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government intervention in a market that regulates the behavior of natural monopolies (ex. price controls set at ATC which then ensures 0 economic profits and less DWL)
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vertical splits
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divides the original firm into companies that operate at different points in the production process
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no response
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when regulation is too hard to create or manage
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price discrimination
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the business practice of selling the same good at different prices to different customers
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Oligopoly
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a market structure in which only a few sellers offer similar or identical products (abt # of firms)
- all about strategic interactions between firms which impact P and Q for all firms and therefore profit
- all about strategic interactions between firms which impact P and Q for all firms and therefore profit
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monopolistic competition
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a market structure in which many firms sell products that are similar but not identical (abt variety of products)
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product differentiation
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firms must offer goods that are similar to competitors' products but more attractive in some ways
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monopolisitic competition in the long run
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- because firms can enter and produce similar goods (substitues), demand for the original product decreases and shifts LEFT
- EP = 0
- exit and entry occur until ATC = P where MC = MR
- EP = 0
- exit and entry occur until ATC = P where MC = MR
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MR intersects the x-axis at the TR maximizing quantity?
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true
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Advertising
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- hard to tell what real info abt a product is in an ad
- asymmetric information
- way to signal credibility and quality of product
- asymmetric information
- way to signal credibility and quality of product
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branding
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- characteristics that identify and differentiate a particular company/product
- strong brand = high quality product
- can be falsified
- strong brand = high quality product
- can be falsified
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when QE > PE...
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increase in output leads to increase in profit
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when PE > QE...
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no incentive to increase output
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oligopolies have two choices:
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1. compete
2. collude
2. collude
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collusion
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when firms work together to make decisions abt P and Q
(functions the same as a monopoly and is less efficient than competitive oligopoly)
(functions the same as a monopoly and is less efficient than competitive oligopoly)
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cartel
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# of firms collude to make collective decisions abt P and Q
- long-term interest to collude
- usually illegal
- long-term interest to collude
- usually illegal